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Bleach OC: Takeshi Nagano

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Name: Takeshi Nagano

Age: 1569 ( Appears to be in his late twenties )

Sex: Male

Species: Shinigami

Alliance: 13th Division Captain

Appearance: Captain Takeshi appears to be exactly six foot in height and rather skinny in body structure, also with a quiet pale skin tone. Takeshi has long dark brown hair that almost seems to look black accept when seen with light. His hair is rather long hair that stops at Takeshi's shoulders and goes well past his ears concealing any piercings he may have there. Captain Takeshi's hair is done in a flip-like style that covers about half of his left eye. The flip also take place on the back of his neck flipping up just above the bottom of his neck. The bangs that are visible from under his hood appear to have electric blue highlights in them. His eyes are a light green changing to a light blue depending on his mood. His eyes don't really have a lively look in them, but instead a dull like look that is kind of on the serious side. The only piercing that is visible when not straightened is his snakebites that are rings and not studs. He is a rather handsome man that get quiet a few compliments, but usually ignores them. You can tell by first impression his face always has a rather careless look on his face, mainly because he doesn't really care about much things except loved ones and his squad.

Takeshi has made some quiet extreme alterations to his personal captain haori. He has completely removed the sleeves from both his shinigami uniform and his captains haori alike. He has added a hood to his haori that covers his face from his eyes up. The last alteration is rather extreme Takeshi has totally inverted the colors of his haori. Where the outlook of the haori is white he has changed it to black, while the areas that were black are now white. Though he removes his haori before entering the heat of battle he is always able to keep track of it. He wears his zanpakuto strapped to his back ( due to it size ) by a black rope that blends in with his captains haori. His zanpakuto takes the form of a rather long nodachi with a circle cross guard that has a hollow center. The blade appears to be not coming from inside the circle but coming out of the left side of the ring. Takeshi's personal haori is considered one of the more extremely altered ones of all the captains. Though he does remove his haori in battle he has never lost a single one and had to get a new one made.   

Personality: Takeshi has a rather quiet personality yet he is very energetic at times of a battle he finds "fun." He is also a rather forgetful shinigami at times, he has also sometimes even forgot his own haori when leaving for a mission or captains meeting. Due to him being forgetful his lieutenant keeps a close eye on him to make sure he doesn't forget anything important. He hates to be nagged on by his lieutenant and most of the time argues constantly with her. He and his lieutenants habits and personalities are completely opposite of each other, hence the constant arguments. It is extremely rare for Takeshi to get in any uncalled for fist fights, though this has only happened three times he is kept on a strict watch by fellow squad members. When these fights occur it really shows the side of Takeshi that deals with anger issues. Though it is rare for him to forget his zanpakuto he has forgotten it time to time. His intelligence is of course pretty high to be able to control his zanpakuto. Though not high enough to get transfer requests to the 12th Division in his lieutenant days. Though he does have one major rival, the 10th Division Captain Iitaka Koichi. This shows the competitive side of Takeshi very well.  Because the nature of their zanpakuto are the same, Takeshi automatically thinks they should be rivals. While Iitaka thinks they should be rivals due to this as well.

Abilities: Takeshi's abilities are all captain level at best except for kido. Takeshi has no talent for kido at all, kido was the only thing he flunked in the Shino Academy. Without an incantation in the way of Destruction the attack will just blow up in his face. With an incantation he has a chance, but a very small one for it to succeed. In the way of Binding he usually ends up getting bound by his own spell. Takeshi's Hakuda is that of its peak, he is extremely talented in it. Takeshi can easily out-class a lieutenant in Hakuda, while a captain poses more of a threat he usually ends up winning. Takeshi's zanjutsu is very good as well. His zanutsu easily passes as captain class for that is what he mainly excelled while in the Shino Academy. Though Takeshi's excels in zanjutsu that doesn't quiet fit with the type of his zanpakuto. Of course being a captain Takeshi has achieved Bankai, but it has never been seen in battle. It was only seen by one person before he was killed. The only person to see it was the previous captain that was KIA after losing his title as the 13th Division captain.

A particular skill of Takeshi is his ability to play mind games with his opponent, and completely distract them from the battle at hand. The way his mind games work is totally fierce whether he is doing by mouth or just body language. When he does it by speaking directly to the opponent he will taunt them and even just trick them by saying meaningless things, and bring up pointless topics to anger the opponent. When he uses his body he can anger the opponent by just standing there ignoring them as if they weren't worth his time. This particular mind game has helped lour enemies into countless of Juan Mateo's traps. Another of Takeshi's mind games using his body language is just his movements as well, Takeshi will sometimes use sloppy movements just to taunt and anger the opponent and bring him closer to him and fall right into his trap. When the opponent is lured close if its a weaker enemy Takeshi with just crush them with a short blast spiritual pressure. If its a stronger enemy he'll aim for a vital organ or vital spot for an instant kill.

Zanpakuto: Kurasu ( Raven ) Kurasu is sealed in  rather long nodachi strapped to his back by a black hand woven horse hair strap. Kurasu's cross-guard is a cirlce representing a full moon with a hollow center. The blade comes off of the left side of the circle to make a rather complicate defense. Kurasu is carried in a traditional black sheath that is slick and always reflecting some sort of light. The grip of Kurasu is a rather light black in appearance. The pommel of Kursau has a hole in it with a black feather-like charm dangling from it by a black chain. Takeshi is not the type to go straight into battle with his sword drawn ready to fight, but hes the one to avoid a fight until it is absolutely called for.

Zanpakuto Spirit: The inner world of Kurasu is a dead forest with nothing but dead trees and a shake in the middle of the world. The soil of this world is very grayish blue in color and is highly poisonous. The world does have a couple of lanterns placed throughout the world, the lanterns have kind of a blood red light illuminating from them. Some of the trees also posses cages with old remains of what looks like human skeletons. In the middle of the world in a old cabin that looks like it is right beside a lake of what looks like blood. The cabin is very old and worn down by a first glance. You can tell it has years and years of termite and rot damage on it, but it hasn't fallen though in its current appearance it looks like it should have ages ago. The cabin is where Kursau resides and spends most of his time in. Inside this cabin is a old bunk bed that is at the peak of falling. The cabin also has a very worn down desk in the left bottom corner of the room with a lamp that has never been turned off. The cabin also has a hanging lantern hung up by a horribly rusted chain. In the center of the room is a book just laying in the middle of the floor, that only Kurasu has read from and lets no one else read from.

Kurasu takes the form of a black bird-like man creature. He has the head of a bird with black feathers. His arms are bird wings also made from black feathers. His feet are that of a birds with talons of a hawk. His legs are covered in black feathers as well as his chest. Going down his back is a rather thick line of feathers that are black and purple. Kurasu can be seen wandering the forest or in his cabin reading the strange book that lays on the floor of his cabin. Kurasu wears a purple pearl necklace around his waist with kanji written on them that says "I am betrayed." Due to this kanji it is said that Kurasu was betrayed by his previous wielder. He is very lonely and full of sorrow in nature and can't wait to see a visitor to his world. He cares deeply for the book in his cabin, enough to give his life for it. If anyone touches it or tries to take it he won't hesitate to cut their arm off, or even kill them. Knowing this Takeshi never touches the book, and when he asks about it he gets no reply but just silence. Not much is known about Kurasu due to his loneliness and his resistance to open up to anyone but Tekashi. Kurasu has asked Tekashi to keep everything he tells him a secret. In shikai state Kurasu starts to make a awful noise full of sorrow.

Shikai: To release his zanpakuto, Takeshi must first clash blades with his opponent. for when this happens him and his opponent usually look into each others eyes. The real to unleash his shikai is not the clash, but the locking of eyes. Takeshi then jumps back and grips his sword with both hands and stands with his feet firmily in the ground. He then spikes his spiritual pressure to clear the area for the release of his zanpakuto. He then states in a proud and loud tone "See Through the Eyes of the Raven, Kurasu." Then a horrible screeching noise come from the zanpakuto, and anyone that hears it is caught in Kurasu's illusions, which is why Takeshi usually activates his first ability to the the noise. The blade does not change size or shape in any way, but the blade turns a pitch black in color. Kursu mainly controls the opponents vision and sense of hearing. The likeness in Takeshi's and Iitaka Koichi's zanpakuto is so great that Central 46 has declared that they were siblings when they were in the the world of the living.

Uragira no Kurai Hane ( Dark Feathers of The Betrayed ): This ability deals with vision for the most part. After the opponent is thrown into this illusion by hearing the screech Kurasu gives of during release. The opponent is forced into a state of unawareness of his surroundings. The opponent also takes on a horrifying dizzy state and is forced to close their eyes. When they open their eyes they are extremely surprised to see thousands of black feathers airborne all over the arena blocking their vision. This is where the drastic change in Takeshi's personal haori comes into affect, the jet blackness of his haori blends in with the feathers perfectly, and Takeshi is able to hide in these feather to sneak up behind his opponent and go for a instant kill. Takeshi will sometimes "play", with his opponent by changing his voice and acting like a psychotic person look to murder his opponent among the feathers. He finds this very amusing not in a psychotic way but just to see how his opponent reacts to all of this. The only way to release this ability is to locate Takeshi in the sea of feathers and grab his zanpakuto's handle. It is quiet obvious what will happen if the opponent fails to figure this out about this illusion. If the opponent succeeds Takeshi immediately starts to prepare the next illusion by focusing a speacial black kido into the center of the hole in his cross-guard.         

Dakuhato to Bijon Kurasu ( The Raven With A Dark Heart's Vision ): After Takeshi has prepared this ability all he has to do is wait for the right moment to activate it. This abilities activation is not for Takeshi to control, but instead is activated by the opponent. For this ability to take affect the opponent has to look into the black center of Kurasu's cross-guard. After this the opponent has looked or even glanced at the black center the opponent thinks the black kido immediately removes itself from the the center and completely covers their eyes. The opponent now thinks that they cannot see and now are forced to rely on their senses instead of their eyes to fight. This illusion is rather difficult to handle for if the opponent is not also trained to fight without their eyes they batter learn fast or be killed by Takeshi's blade. If the opponent is ale to fight without his vision it would be rather easy to overcome this illusion. The only way to overcome this illusion the opponent has to sacrifice their hand by reaching into the hole of the cross-guard and grabbing the handle for a brief second. This usually ends up in a broken wrist or even sometime the severing of a hand from the forearm. Takeshi has stated before that once he gains full control of this ability the opponent will also lose their sense of hearing.

Kurasu no Zetsubo-tekina Esukeipu ( A Raven's Desperate Escape ): This ability's original purpose for creation was to be used if Takeshi need to escape or if he were sent on some kind of stealth mission. This ability can be quiet tricky to deal with when Takeshi uses it in the heat of battle. To activate this ability Takeshi first spikes his spiritual pressure in a way that it spreads in sections throughout his body. If any opponent were to pick up on this odd spike of spiritual pressure they would most likely be left wondering what a focus as this would bring. After the spiritual pressure is focused Takeshi then mutters a few words that sound something like "Take flight flock of shadows." After speaking these words Takeshi's body starts to turn pitch black, including his eyes, teeth, and hair. This sudden and dark change in look could leave anyone guessing what would happen next, though most won't see whats coming next. Takeshi's body will suddenly start to break apart as the sections begin to form bird-like figures, finally appearing as a mass of ravens. The flock of ravens can fly at rather high speeds and the amount of time Takeshi is able to take this form is limited by his spiritual pressure. The only downside of this ability is if one of the ravens are injured during flight or completely destroyed. If this happens it will take some time for the raven to reform and connect back with Takeshi. DUe to the nature of this ability it can be used for hiding in plain sight.

Bankai: Shainingukurasu: Ten Gekido Yume ( Shining Raven: Heaven's Blazing Dreams ) To unleash the unexpected power of Takeshi's bankai, Takeshi first spikes his spiritual pressure to the point it's literally leaking from his body. After this is done Takeshi grips is sword tighter as he holds it with two hands in front of his body as he bows his head and closes his eyes. After this is spiritual pressure starts to die down as he states "Bankai." When this is stated Takeshi's eyes shoot open and he lifts his head as his spiritual pressure suddenly spikes massively blowing his haori off. After his haori is blown off his blade appears to suddenly shoot up in flames with white flames. The flames have no heat to them whatsoever, which is  very odd. After his blade is lit white flames seem to leave the sword as they engulf Takeshi almost like a cloak. After a few moments of burning they leave his body and back onto his blade, and Takeshi is now covered in a white heavenly cloak. The cloak completely covers his shinigami uniform as well as the hakama. The hood on the cloak covers Takeshi's eyes completely as it has a pointed tip to constantly cover his eyes. The electric blue highlights on Takeshi's flips seem to all but disappear into thin air as they are replaced with white highlights in the same fashion. On Takeshi's blade appears to be four one inch empty circles as the white flames continue to cover the blade. From the tip of the blade runs a white candle wax-like substance as it continues down the blade and fills in the four circles. The wax-like substance now hardened, light begins to glow from them as kanji is written in them all in different colors. The first one has "Torment" carved in it with a blue kanji., the second has "Demise" carved in it with orange kanji. The other two circles have nothing written in them but one of them seems to have a purple tint to it as the other seems to have a green tint to it. These wax circles represent the four bankai abilities that Takeshi's bankai can obtain. While Takeshi has only unlocked two he continues to try and gain control of the other two. When the release is finished the flames seem to die out as Takeshi whispers "Bankai, Shainingukurasu: Ten Gekido Yume." as the flames seem to reignite on his blade and don't die out. Takeshi's particular bankai doesn't seem to allow the shikai abilities to be carried over.

Saishoyume: Menimienai Ga Kurushimeru ( First Dream: Heaven's Unseen Torments ): The first ability of Takeshi's bankai is quiet interesting. Takeshi's sheer ability to manipulate someone's thoughts and even tap into their mental nervous system with this particular ability. The use of the word "Dream" used in the naming of the ability is very deceiving, though the rest of the ability's name is quiet perfect for its form of use. To activate this ability, which is very hard no to be caught in, Takeshi actually just has to activate bankai. The trigger is actually the white fire on Takeshi's new blade. When the opponent looks into the fire, which is usually during release but only after release can it be activated, the first was charm begins to ignite and slowly melt. Once it melts the fire of the blade actually turns a sky blue color. Once the fire turns blue, heavenly white glowing arms seem to rise from the ground and ensnare the opponents arms, legs, and around their mid-torso. The opponent can actually feel the arms squeeze tight around their body even though its not actually happening. This is just a part of Takeshi's seemingly masterful ability to tap into someone's mental nervous system with his illusions. After that the fire on Takeshi's blade all but seems to extinguish, though in reality it doesn't. When this happens Takeshi appears to approach the opponent slowly and either slashes or cuts them with his blade. Wherever this is done the opponent seems to feel the pain of the attack causing great pain. Takeshi will appear to cut and stab them many times but the opponent doesn't seem to die. The opponent can feel the blood gush from their body though it doesn't really happen, its all in their heads. They will even feel like they have little blood though they have lost none. After about fifteen cuts or stabs will the pain finally forcibly cause the illusion to release only for the opponent to find that Takeshi hasn't moved an inch and that they are unscathed. Once the wax is melted this ability can't be used for the rest of the release.

Dainiyume: Yotte Tengoku no Suroshuen ( Second Dream: Heaven's Slow Demise by Fire ): This is the second ability achieved by Takeshi in his bankai state. This ability is more of a illusion that's become "partially real," so to say. While some of the pain inflicted is real the rest is the illusion itself. For this illusion to activate the first illusion has to have been used. For this ability to activate Takeshi spikes his spiritual pressure releasing a rather small blast of spiritual pressure but increased the flame. When the fire rises it melt the second wax charm turning the flames a light orange color. When this happens the blade gives off a blazing heat that is actually real and not part of the illusion., though the fire doesn't burn items it just sits on top of them. The illusion of this ability is when the blade makes contact with the opponent. When the blade slashes an opponent it leaves appears to leave orange flames behind though it actually doesn't, its instead all in the opponents head. The flames appear to burn the area where they were cut not spreading but staying that area. The opponent feels the blazing heat burn into the cut and doesn't seem to die out no matter what they do. No matter how many cuts Takeshi land they will all seem to burn and this ability lasts as long as Takeshi has bankai released.
Now finished. I'm really liking making OCs. This one is again based off of one of my siblings. Enjoy! I would like comments a critiques

Takeshi Nagano © Me2231

Bleach © Tite Kubo
© 2011 - 2024 EverybodyStepBack
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dieanosis's avatar
I'm using this pic, if it's alright with you.